Why Should Indies Bother With Live Ops
Oscar Clark • September 28, 2020
Success in games today is not just about how good you are at making a game. We have to understand what keeps players playing. Bringing your games to live means focusing on building something your players will love and sustaining that each day, week and month.
In this talk Oscar Clark, Author of Games As A Service, will show an approach which can scale your game by focusing on what your players love and get more player players, doing more things, more often, for longer.
Oscar Clark • September 28, 2020