Gamedev Economy Design
Glyn Fairweather • December 15, 2020
One of the trickiest elements in game design is to create a sustainable, balanced economy for your players. This affects all kinds of games, even where the is little overt resource management. However, in the era of Games-As-A-Service where we want to sustain the player experience for extended periods of time the design of your economy becomes hugely important.
In this webinar Glyn Fairweather, Game Design Analyst, at Fundamentally Games will use the example of Boar Hunting in MMO games to illustrate the challenges and choices that any #gamedev will need to consider when designing their game. He will show how important it is to think “as a system” with sinks, sources, anchors and ratchets rather than just a linear way reward system that inevitably destabilize the game.
Glyn Fairweather • December 15, 2020