BOOK: Games as a Service by Oscar Clark BOOK: Games as a Service by Oscar ClarkOscar Clark2020-05-21T15:42:59+00:00April 17th, 2014|Tags: book, monetisation, oscar, retention|
ARTICLE: Nurturing your audience: Mastering organic marketing strategies ARTICLE: Nurturing your audience: Mastering organic marketing strategiessteph2024-09-05T18:11:03+00:00September 5th, 2024|Tags: article, community, marketing, publishing, Steph|
WEBINAR: Game Monetisation Design: Strategies, Trends, and Best Practices with Oscar Clark WEBINAR: Game Monetisation Design: Strategies, Trends, and Best Practices with Oscar ClarkOscar Clark2024-09-05T18:10:50+00:00September 5th, 2024|Tags: game design, gamedev, monetisation, oscar, webinar|
WEBINAR: Game Design For Engagement & Retention: How to keep your players playing WEBINAR: Game Design For Engagement & Retention: How to keep your players playingOscar Clark2024-09-05T17:21:28+00:00September 5th, 2024|Tags: game design, gamedev, oscar, retention, webinar|
WEBINAR: Tried and Tested – A Measured Approach to Game Production WEBINAR: Tried and Tested – A Measured Approach to Game ProductionElla Romanos2024-04-24T11:36:59+00:00April 23rd, 2024|Tags: business, ella, gamedev, production, webinar|
WEBINAR: Adapt to Survive: How & when to pivot your game (and team) WEBINAR: Adapt to Survive: How & when to pivot your game (and team)Oscar Clark2024-02-06T12:08:32+00:00February 6th, 2024|Tags: business, gamedev, oscar, webinar|
WEBINAR: Building a Foundation for LiveOps Success WEBINAR: Building a Foundation for LiveOps SuccessElla Romanos2024-01-17T17:50:50+00:00January 17th, 2024|Tags: ella, liveops, production, webinar|
WEBINAR: Seizing the means of production: Tips to master team productivity and morale WEBINAR: Seizing the means of production: Tips to master team productivity and moralesteph2023-10-31T23:30:04+00:00October 31st, 2023|Tags: business, Cissy, webinar|
WEBINAR: Making Data Count: How to use data authentically to improve your game WEBINAR: Making Data Count: How to use data authentically to improve your gameOscar Clark2023-07-26T22:53:12+00:00July 26th, 2023|Tags: data, liveops, oscar, webinar|
WEBINAR: Seizing the means of production: a strategy for accurate task estimation WEBINAR: Seizing the means of production: a strategy for accurate task estimationsteph2023-06-06T10:02:48+00:00June 6th, 2023|Tags: business, Cissy, gamedev, webinar|
WEBINAR: How to Validate Your Game Ideas WEBINAR: How to Validate Your Game IdeasOscar Clark2023-01-31T10:41:35+00:00May 24th, 2022|Tags: business, game design, oscar, webinar|
ARTICLE: Three Core Ways to Validate Your Game Ideas ARTICLE: Three Core Ways to Validate Your Game IdeasOscar Clark2023-01-31T10:41:42+00:00May 17th, 2022|Tags: business, game design, marketing, oscar|
ARTICLE: Onboarding – How to Set New Starters on Road to Success ARTICLE: Onboarding – How to Set New Starters on Road to SuccessElla Romanos2023-01-31T10:41:54+00:00April 22nd, 2022|Tags: business, culture, ella, recruitment|
ARTICLE: How to use esports as a marketing tool for your game ARTICLE: How to use esports as a marketing tool for your gameElla Romanos2022-03-22T02:12:58+00:00March 21st, 2022|Tags: Ben, esports, marketing|
WEBINAR: Presenting Principles WEBINAR: Presenting PrinciplesOscar Clark2023-01-31T10:42:15+00:00February 8th, 2022|Tags: business, oscar, pitching, webinar|
WEBINAR: 5 Top Tips for #GameDev Start-Ups WEBINAR: 5 Top Tips for #GameDev Start-UpsElla Romanos2023-01-31T10:42:34+00:00December 6th, 2021|Tags: business, ella, webinar|
PODCAST: But What Does A Producer Actually Do? #85 – Game Dev London Podcast PODCAST: But What Does A Producer Actually Do? #85 – Game Dev London PodcastOscar Clark2023-01-31T10:42:42+00:00December 6th, 2021|Tags: oscar, podcast, production|
PODCAST: Is there Evil game design? #84 – Game Dev London Podcast PODCAST: Is there Evil game design? #84 – Game Dev London PodcastOscar Clark2023-01-31T10:43:02+00:00November 29th, 2021|Tags: game design, monetisation, oscar, podcast|
ARTICLE: Five things you need to consider when starting a games studio ARTICLE: Five things you need to consider when starting a games studioElla Romanos2023-01-31T10:53:13+00:00November 22nd, 2021|Tags: article, business, ella|
PODCAST: Production Planning Matters # 82 – Game Dev London Podcast PODCAST: Production Planning Matters # 82 – Game Dev London PodcastOscar Clark2023-01-31T10:53:09+00:00November 15th, 2021|Tags: oscar, podcast, production|
WEBINAR: How Regulation and App-Store Changes are Affecting #Gamedev WEBINAR: How Regulation and App-Store Changes are Affecting #GamedevOscar Clark2023-01-31T10:55:03+00:00November 8th, 2021|Tags: business, community, data, marketing, oscar, publishing, webinar|
PODCAST: What does a “game” mean – conversation with a genuine gamer #80 – Game Dev London Podcast PODCAST: What does a “game” mean – conversation with a genuine gamer #80 – Game Dev London PodcastOscar Clark2023-01-31T10:53:43+00:00November 1st, 2021|Tags: community, marketing, oscar, podcast|
ARTICLE: 6 top tips for game devs to adapt to app store and privacy regulation changes ARTICLE: 6 top tips for game devs to adapt to app store and privacy regulation changesOscar Clark2023-01-31T10:54:46+00:00October 13th, 2021|Tags: article, business, community, data, marketing, oscar, publishing|
PODCAST: Understanding #Gamedev: Is Prototyping Important? #77 – Game Dev London Podcast PODCAST: Understanding #Gamedev: Is Prototyping Important? #77 – Game Dev London PodcastOscar Clark2023-01-31T10:55:19+00:00October 11th, 2021|Tags: game design, gamedev, oscar, podcast|
PODCAST: Why Are we Making Games? #76 – Game Dev London Podcast PODCAST: Why Are we Making Games? #76 – Game Dev London PodcastOscar Clark2022-03-28T13:56:53+00:00October 4th, 2021|Tags: gamedev, oscar, podcast|
PODCAST: Who Are You Making A Game For? – #74 – Game Dev London Podcast PODCAST: Who Are You Making A Game For? – #74 – Game Dev London PodcastOscar Clark2023-01-31T10:55:44+00:00September 19th, 2021|Tags: community, game design, marketing, oscar, podcast|
PODCAST: How to define your game – #73 – Game Dev London Podcast PODCAST: How to define your game – #73 – Game Dev London PodcastOscar Clark2023-01-31T10:56:01+00:00September 13th, 2021|Tags: game design, marketing, oscar, podcast|
WEBINAR: Perfect Publisher Pitch Deck (for #Gamedevs) WEBINAR: Perfect Publisher Pitch Deck (for #Gamedevs)Ella Romanos2023-01-31T12:37:48+00:00September 6th, 2021|Tags: bizdev, ella, finance, pitching, projectfinance, publishing, webinar|
ARTICLE: Perfect Publisher Pitch Deck (for #Gamedevs) ARTICLE: Perfect Publisher Pitch Deck (for #Gamedevs)Ella Romanos2023-01-31T12:37:54+00:00September 2nd, 2021|Tags: article, bizdev, ella, finance, pitching, projectfinance, publishing|
ARTICLE: Winning the business development game (without feeling like a sell-out) ARTICLE: Winning the business development game (without feeling like a sell-out)Oscar Clark2023-01-31T10:57:15+00:00August 2nd, 2021|Tags: article, bizdev, business, oscar, pitching|
WEBINAR: Warriors of #GameDev – A Guide to Business Development in Games WEBINAR: Warriors of #GameDev – A Guide to Business Development in GamesOscar Clark2023-01-31T10:57:28+00:00August 2nd, 2021|Tags: bizdev, business, gamedev, oscar, pitching, webinar|
WEBINAR: Perfect Game Balance: The Thanos Fallacy WEBINAR: Perfect Game Balance: The Thanos FallacyGlyn2023-01-31T10:57:59+00:00June 22nd, 2021|Tags: game design, glyn, monetisation, webinar|
ARTICLE: Perfect Game Balance: The Thanos Fallacy ARTICLE: Perfect Game Balance: The Thanos FallacyGlyn2023-01-31T10:58:07+00:00June 1st, 2021|Tags: article, game design, glyn, monetisation|
WEBINAR: Breaking the UA Glass-Ceiling WEBINAR: Breaking the UA Glass-CeilingOscar Clark2023-01-31T10:58:26+00:00May 11th, 2021|Tags: marketing, oscar, webinar|
ARTICLE: Breaking the User Acquisition Glass Ceiling ARTICLE: Breaking the User Acquisition Glass CeilingOscar Clark2023-01-31T10:58:31+00:00April 15th, 2021|Tags: article, marketing, oscar|
WEBINAR: Top 5 Tips – How To Be a Better #GameDev Producer WEBINAR: Top 5 Tips – How To Be a Better #GameDev ProducerElla Romanos2023-01-31T10:58:47+00:00April 7th, 2021|Tags: ella, production, webinar|
ARTICLE: Five Top Tips on Being a Better #Gamedev Producer ARTICLE: Five Top Tips on Being a Better #Gamedev ProducerElla Romanos2023-01-31T10:58:57+00:00March 17th, 2021|Tags: article, ella, production|
WEBINAR: Building a Business Model For Your Game: What Does Success Look Like For Your Game? WEBINAR: Building a Business Model For Your Game: What Does Success Look Like For Your Game?Oscar Clark2023-01-31T12:39:58+00:00March 3rd, 2021|Tags: business, data, oscar, webinar|
ARTICLE: What Does Success Look Like? – Building Business Models for Games ARTICLE: What Does Success Look Like? – Building Business Models for GamesOscar Clark2023-01-31T12:40:06+00:00February 23rd, 2021|Tags: article, business, data, oscar|
WEBINAR: Gamedev Economy Design WEBINAR: Gamedev Economy DesignGlyn2022-01-10T12:29:31+00:00January 4th, 2021|Tags: glyn, webinar|
WEBINAR: From Student to Professional WEBINAR: From Student to ProfessionalElla Romanos2022-01-10T12:27:38+00:00November 23rd, 2020|Tags: emelie, webinar|
ARTICLE: From student to professional – advice for the road ahead ARTICLE: From student to professional – advice for the road aheadElla Romanos2022-01-10T12:25:28+00:00October 28th, 2020|Tags: article, emelie, production|
WEBINAR: Rethinking PC Pricing WEBINAR: Rethinking PC PricingOscar Clark2022-01-10T12:23:00+00:00October 26th, 2020|Tags: monetisation, oscar, retention, webinar|
WEBINAR: 5 tips for gamedevs: How to avoid the post investment hangover WEBINAR: 5 tips for gamedevs: How to avoid the post investment hangoverElla Romanos2022-01-10T12:21:34+00:00October 6th, 2020|Tags: ella, finance, projectfinance, webinar|
WEBINAR: Why Should Indies Bother With Live Ops WEBINAR: Why Should Indies Bother With Live OpsOscar Clark2022-01-10T12:20:57+00:00September 29th, 2020|Tags: liveops, oscar, retention, webinar|
WEBINAR: Hype vs GAAS: Lessons for any #Gamedev WEBINAR: Hype vs GAAS: Lessons for any #GamedevOscar Clark2020-09-29T07:55:17+00:00September 29th, 2020|Tags: liveops, monetisation, oscar, retention, webinar|
PGBiz Roundtables – Monetise not Bastardise PGBiz Roundtables – Monetise not BastardiseOscar Clark2020-11-04T10:53:06+00:00August 12th, 2020|Tags: monetisation, oscar|
ARTICLE: Living Price and Promotion: Designing your live ops around what players actually value ARTICLE: Living Price and Promotion: Designing your live ops around what players actually valueOscar Clark2022-01-10T12:18:52+00:00August 6th, 2020|Tags: article, liveops, oscar|
WEBINAR: What is Live Ops anyway? WEBINAR: What is Live Ops anyway?Oscar Clark2022-01-10T12:16:28+00:00July 24th, 2020|Tags: liveops, oscar, retention, webinar|
PODCAST: Mobile GameDev Playbook Episode 6: Understanding Player Motivations and Archetypes with Rovio and Fundamentally Games PODCAST: Mobile GameDev Playbook Episode 6: Understanding Player Motivations and Archetypes with Rovio and Fundamentally GamesOscar Clark2022-01-10T12:13:49+00:00June 23rd, 2020|Tags: oscar, podcast|
ARTICLE: What is LiveOps, anyway? ARTICLE: What is LiveOps, anyway?Oscar Clark2022-01-10T12:12:56+00:00June 23rd, 2020|Tags: article, liveops, oscar|
WEBINAR: 5 Tips For Game Devs: Pitch decks in the Covid funding apocalypse WEBINAR: 5 Tips For Game Devs: Pitch decks in the Covid funding apocalypseElla Romanos2022-01-10T12:10:35+00:00May 27th, 2020|Tags: ella, finance, projectfinance, retention, webinar|
WEBINAR: Hypercasual vs GAAS WEBINAR: Hypercasual vs GAASOscar Clark2022-01-10T12:08:23+00:00May 27th, 2020|Tags: liveops, monetisation, oscar, retention, webinar|
WEBINAR: 5 Tips For Game Devs: Straight Talking On Finance WEBINAR: 5 Tips For Game Devs: Straight Talking On FinanceElla Romanos2023-06-23T14:45:24+00:00May 27th, 2020|Tags: ella, finance, projectfinance, webinar|
WEBINAR: Adapt or Disrupt: Surviving as a Game Developer WEBINAR: Adapt or Disrupt: Surviving as a Game DeveloperOscar Clark2022-01-10T12:07:15+00:00May 27th, 2020|Tags: monetisation, oscar, retention, webinar|
ARTICLE: Top Five Tips For Creating An Effective Pitch Deck ARTICLE: Top Five Tips For Creating An Effective Pitch DeckElla Romanos2023-01-31T12:38:05+00:00May 19th, 2020|Tags: article, bizdev, ella, finance, projectfinance|
WEBINAR: Play to Win: Gaming Industry Ad Trends WEBINAR: Play to Win: Gaming Industry Ad TrendsElla Romanos2022-01-10T12:03:36+00:00May 6th, 2020|Tags: ella, marketing, monetisation, projectfinance, retention, webinar|
ARTICLE: Let’s Play Together: Building Games Communities ARTICLE: Let’s Play Together: Building Games CommunitiesOscar Clark2022-01-10T12:01:49+00:00March 17th, 2020|Tags: article, monetisation, oscar|
ARTICLE: Hypercasual vs GAAS – Lessons For Lean #Gamedev ARTICLE: Hypercasual vs GAAS – Lessons For Lean #GamedevOscar Clark2022-01-10T10:42:21+00:00January 27th, 2020|Tags: article, monetisation, oscar|
ARTICLE: Straight Talk On Funding – Five Top Tips ARTICLE: Straight Talk On Funding – Five Top TipsElla Romanos2023-06-23T14:45:40+00:00November 25th, 2019|Tags: article, ella, finance, projectfunding|
BOOK: Mobile Developer’s Guide To The Galaxy BOOK: Mobile Developer’s Guide To The GalaxyOscar Clark2020-05-21T15:39:55+00:00November 20th, 2019|Tags: book, data, marketing, oscar, production|
ARTICLE: Adapt Or Disrupt: A Practical Guide To Surviving In A Golden Age Of Games ARTICLE: Adapt Or Disrupt: A Practical Guide To Surviving In A Golden Age Of GamesOscar Clark2023-01-31T12:35:10+00:00January 28th, 2019|Tags: article, business, game design, monetisation, oscar|
ARTICLE: How The Changes To SEIS/EIS Tax Relief Affect Developers ARTICLE: How The Changes To SEIS/EIS Tax Relief Affect DevelopersElla Romanos2020-05-21T15:40:05+00:00January 1st, 2019|Tags: ella, equity, finance|
ARTICLE: The Future Of Blockchain Gaming: It’s A Question Of Design ARTICLE: The Future Of Blockchain Gaming: It’s A Question Of DesignOscar Clark2021-09-22T10:06:38+00:00December 26th, 2018|Tags: article, monetisation, oscar|
BOOK: The GameDev Budgeting Handbook by Michael Futter BOOK: The GameDev Budgeting Handbook by Michael FutterElla Romanos2020-05-21T15:40:21+00:00November 20th, 2018|Tags: book, ella, production|
ARTICLE: A Guide To Barebones Monetisation In Mobile Games ARTICLE: A Guide To Barebones Monetisation In Mobile GamesOscar Clark2022-01-10T11:55:20+00:00November 14th, 2018|Tags: article, monetisation, oscar|
ARTICLE: The Anatomy Of A Token ARTICLE: The Anatomy Of A TokenOscar Clark2023-01-31T12:35:21+00:00September 19th, 2018|Tags: article, monetisation, oscar|
ARTICLE: Managing Stakeholders: A GameDev Guide ARTICLE: Managing Stakeholders: A GameDev GuideElla Romanos2021-09-22T10:09:02+00:00March 6th, 2018|Tags: article, ella, production|
ARTICLE: Executive Production: A Fresh Set Of Eyes ARTICLE: Executive Production: A Fresh Set Of EyesOscar Clark2023-01-31T12:36:13+00:00October 3rd, 2017|Tags: article, business, oscar, production|
ARTICLE: Six Ways To Make The Most Of Video Games Tax Relief ARTICLE: Six Ways To Make The Most Of Video Games Tax ReliefElla Romanos2022-01-10T11:53:11+00:00June 21st, 2017|Tags: article, ella, monetisation|
ARTICLE: Analytics & The Player Lifecycle ARTICLE: Analytics & The Player LifecycleOscar Clark2022-01-10T11:51:50+00:00May 3rd, 2016|Tags: article, monetisation, oscar|
ARTICLE: Public Grants: What Sort Of Projects Get Funded? ARTICLE: Public Grants: What Sort Of Projects Get Funded?Ella Romanos2021-09-22T10:13:06+00:00October 5th, 2015|Tags: article, ella, finance, grant, projectfinance|
ARTICLE: Games Made For Sharing: Social Game Design ARTICLE: Games Made For Sharing: Social Game DesignOscar Clark2022-01-10T11:40:46+00:00September 1st, 2015|Tags: article, monetisation, oscar|
ARTICLE: Design-Driven In App Purchases: Creating Sustainable Monetization ARTICLE: Design-Driven In App Purchases: Creating Sustainable MonetizationOscar Clark2023-01-31T12:36:50+00:00June 23rd, 2015|Tags: article, game design, monetisation, oscar|
ARTICLE: Managing Your Time ARTICLE: Managing Your TimeElla Romanos2022-01-10T11:23:21+00:00May 11th, 2015|Tags: article, ella, production|
ARTICLE: Valuing A Startup For Investment ARTICLE: Valuing A Startup For InvestmentElla Romanos2021-09-22T10:15:42+00:00May 5th, 2015|Tags: article, ella, finance|
ARTICLE: A Designer’s Guide To Using Video Ads ARTICLE: A Designer’s Guide To Using Video AdsOscar Clark2022-01-10T11:19:19+00:00April 15th, 2015|Tags: article, monetisation, oscar|
ARTICLE: The Pitfalls of Building a Team ARTICLE: The Pitfalls of Building a TeamElla Romanos2022-01-10T13:04:13+00:00November 11th, 2014|Tags: article, ella, production|
ARTICLE: The Players Journey ARTICLE: The Players JourneyOscar Clark2022-01-10T11:04:46+00:00October 13th, 2014|Tags: article, monetisation, oscar|
ARTICLE: A Vested Interest ARTICLE: A Vested InterestElla Romanos2021-09-22T10:18:04+00:00September 30th, 2014|Tags: ella, equity, finance, projectfinance|
ARTICLE: Project Management: There Is No Right Or Wrong ARTICLE: Project Management: There Is No Right Or WrongElla Romanos2021-09-22T10:18:38+00:00September 3rd, 2014|Tags: article, ella, production|
ARTICLE: How To Write A (Useful) Game Design Document ARTICLE: How To Write A (Useful) Game Design DocumentElla Romanos2022-01-10T11:03:03+00:00August 18th, 2014|Tags: article, ella|
ARTICLE: Are We Spellbound By Games – Asking Questions About Habit Forming Design ARTICLE: Are We Spellbound By Games – Asking Questions About Habit Forming DesignOscar Clark2023-01-31T12:37:01+00:00August 13th, 2014|Tags: article, game design, monetisation, oscar|
ARTICLE: Taking The Plunge: From Work-For-Hire To Making Your Own Games ARTICLE: Taking The Plunge: From Work-For-Hire To Making Your Own GamesElla Romanos2021-09-22T10:20:18+00:00July 24th, 2014|Tags: article, ella, production|
ARTICLE: Business Is Personal: Dealing With Stress In The Workplace ARTICLE: Business Is Personal: Dealing With Stress In The WorkplaceElla Romanos2021-09-22T10:20:49+00:00July 1st, 2014|Tags: ella, production|
ARTICLE: Getting Funding For Your Game ARTICLE: Getting Funding For Your GameElla Romanos2022-01-10T13:02:09+00:00May 13th, 2014|Tags: article, ella, finance|
ARTICLE: Moving Past The Start-Up ARTICLE: Moving Past The Start-UpElla Romanos2022-01-10T13:00:08+00:00June 21st, 2013|Tags: article, ella, monetisation|
ARTICLE: Why A Good Portfolio Is Not Enough ARTICLE: Why A Good Portfolio Is Not EnoughElla Romanos2022-01-10T12:58:33+00:00August 28th, 2012|Tags: article, ella, monetisation|